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Tetralemma

The Tetralemma expands a stuck either-or with additional positions. In metacards, these possibilities become visible areas that can be explored spatially in conversation.

Work directly with metacards: Thoughts, cards and observations can be assigned and moved later. The decision session leaves an editable workspace rather than only a result note.

Professional context

What the Tetralemma opens

Beyond “one” and “the other”, the Tetralemma considers “both”, “neither” and an open further position. This can make overlooked assumptions and options discussable.

The method does not supply the right decision. It structures exploration while evaluation, consequences and responsibility stay with the person deciding.

How to work with a Tetralemma in metacards

  1. Specify the dilemmaName the initial alternatives and the decision context concretely.
  2. Make positions visibleCreate five distinct working areas on the canvas.
  3. Assign thoughtsPlace cards, words, questions and notes in the positions and move them as perspectives change.
  4. Retain insightsKeep open questions and next steps with the visual session workspace.

What metacards contributes

More than two options

All positions stay visible and can be explored in turn.

Movable assignments

Thoughts and cards can be reorganised as the perspective changes.

Decision in context

Workspace, topics and notes remain available with the relevant client and session.

Within the wider coaching process

The Tetralemma can support decisions, roles or conflict work. metacards proposes no option and performs no automated weighing; it keeps the exploration space visible.

The visual workspace is not an isolated method board: workspaces can remain connected to client, topics and session and be revisited later alongside separate session notes.

Explore options without delegating the decision

The open fifth position should not be forced into a quick solution. The practitioner facilitates pace, suitability and the move from exploration to concrete responsibility.

Values Square

Differentiate value tensions behind a decision.

Learn more

Walt Disney Method

Separate ideas, implementation and critique.

Learn more

Digital whiteboard

Learn about the canvas functions behind the method.

Learn more

Frequently asked questions

What is the Tetralemma?

It is a decision and reflection method with the positions one, the other, both, neither and an open further position.

How can it be used in metacards?

The positions can be made visible on the canvas and explored with cards, words, questions, lines or notes.

Does metacards make the decision?

No. The platform provides the visual workspace; evaluation and the decision stay with the person.

Can open questions be retained?

Yes. The visual workspace can remain connected to session, topics and notes and be revisited later.

Try the Tetralemma digitally

Use metacards free for 14 days and see how visible decision positions can be continued in a later session.